do you tave criticism? Its like playing meat boy... With Tofu Boy.
Don't get me wrong, the game has potencial, the only problem is that is extremly unfinished, bugged and uncomfortable to play.
First, bugs: After dying due to an obstacle, the character, doesn't stops, and sometimes it makes you step into the preview scenario. This causes the obstacles of the escenario you're in to stop. the only way to fix it is reseting. this also causes you to go to the preview scenario.
Plus, sometimes the character slides to the right or left after a jump, even if you dont touch anything.
Jumping:
The main problem of the game: ITS A PLATAFORM PUZZLE GAME AND JUMPING IS LIKE HAVING THOSE STICKY RAT TRAPS ON YOUR SHOES.
sometimes the walljump is detected like two jumps or just one, screwing over all the puzzle.
Jumping is uncomfortable and hard, moving is like walking on the moon but more specific, like, its hard to explain.
And finally, the background is a jpg, the plataform are brown cubes and the only texture is the character.
Basicly:
Unfinished, Buggy as hell and injust.
I want to call this game hard, not injust. Hard is something that is fair but difficult to archieve, but injust... is just that, Not Just.
(still better that cyberpunk tho)